Try: make the setting a baseball field
then: create Johnny, a 10-year-old pitcher in a red shirt
then: storyboard the scene: @Johnny throws the big pitch β click panels onto beats
Type @ to reference anything on your canvas.
Snap blocks in on the left β the full call assembles live on the right.
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π¬ Story Boarder
One scene, ten start frames. Shot 1 is always the master β the wide that sets the geography and the 180Β° line. The nine coverage angles are then re-photographed out of that master, so every frame shares one world, one light and one wardrobe. Drop them straight into Seedance or MiniMax H3.
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SHOT 1 Β· MASTER
Coverage β click any angle to open it full size
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Grab a frame
Pick a take, scrub to the exact frame (βΈ then β1f/+1f), then insert it into the beat.
0:00.00
Send this frame to a storyboard
Choose which block's board it goes to, and which frame of that board it becomes. Landing in frame 1 locks it, so regenerating the board won't redraw it.
Choose a render
Pick the take this chain continues from.
Add a block
What kind of block comes next?
π¬ Showrunner
Hand over the idea β a sentence or a whole plan. The showrunner structures it to your runtime, builds the locations, characters and props, writes every block's script, boards everything, and QCs its own boards with vision β fixing frames as it goes. It never renders β beats and takes stay your call.
How long should it be?
New project
Aspect ratio β locked at creation; every storyboard, beat and render uses it
Format
Extend
From frame at β describe what happens in the new 5 seconds: